Public Company Information: ADSK announced that its new Stingray game engine will be available to game developers worldwide beginning August 19, Built on the powerful, data-driven architecture of the Bitsquid engine, which Autodesk acquired in , Stingray is a comprehensive new platform for making 3D games.
Public Company Information: ADSK announced that its new Stingray game engine will be available to game developers worldwide beginning August 19, Built on the powerful, data-driven architecture of the Bitsquid engine, which Autodesk acquired in , Stingray is a comprehensive new platform for making 3D games. The engine supports a host of industry-standard game development workflows and includes powerful connectivity to Autodesk 3D animation software that simplifies game development across a wide range of platforms.
Seamless Art-to-Engine Workflow: Import, create, iterate, test and review 3D assets and gameplay faster with a one-click workflow and live link between Stingray and Autodesk 3D animation software. Modern Data-Driven Architecture: A lightweight code base gives game developers the freedom to make significant changes to the engine and renderer without requiring source code access.
Advanced Visuals and Rendering: Produce visually stunning games with a powerful rendering pipeline, physically-based shading, advanced particle effects, post processed visual effects, lightmap baking and a high-performance reflection system. Proven Creative Toolset: Versatile Game Logic Creation: Stingray includes a wide range of development tools making game creation more accessible for game makers with varying levels of experience — including visual node-based-scripting and Lua scripting.
Multiplatform Deployment and Testing: Quickly make and apply changes to gameplay and visuals across supported platforms: It really allows us to just make anything. The Stingray engine can also be used in design environments and is an informative next step to further understand design data before anything is physically built. Through the high-end development tools and visual scripting system, customers can program objects, light effects, environmental elements, materials, and entourage elements to behave and react as they would in the physical world.
Connected to Autodesk 3ds Max, architecture, engineering and construction customers can import Autodesk Revit data into 3ds Max, add content to the 3ds Max scene and then place that scene in the Stingray engine to explore, animate, and interact in the designed space. For more details about Stingray, visit: All other brand names, product names or trademarks belong to their respective holders.
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